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AI Insights · Timothy · April 2024

Q1 2024 Performance of Top City Building Games on Android in Brazil

Explore the latest trends for the top city building games on Android in Brazil for the first quarter of 2024. Sensor Tower provides a snapshot of downloads, revenue, and active users for these leading titles.

Q1 2024 Performance of Top City Building Games on Android in Brazil

The first quarter of 2024 has been a bustling period for city building game enthusiasts in Brazil, especially on the Android platform. Data from Sensor Tower gives us a clear view of how the top games have performed during this time.

Isekai:Slow Life saw a declining trend in downloads from 22K in the first week of January to a low of 378 in the final week of March. Weekly active users peaked at 72K in early January and saw a drop to 45K in February, before stabilizing around 52K towards the end of March. Revenue also showed a downward trend, starting at roughly $14K in the first week of January and ending at around $7K by late March.

ELECTRONIC ARTS' long-standing favorite, SimCity BuildIt, maintained a relatively stable revenue pattern with minor fluctuations, beginning the quarter with around $9K and dipping to approximately $6K by March end. Downloads had notable spikes, especially in mid-February with 13K and early March with over 10K. Weekly active users remained robust, starting at 134K and reaching a high of 152K in mid-February.

The newer entrant Puzzles & Chaos: Frozen Castle from 37GAMES showed an exciting trajectory with downloads peaking at 20K in late March. Weekly active users also saw a significant increase, from 63K in the first week of January to over 104K by the quarter's end. Revenue remained modest but consistent, starting at around $4K and ending at about $3.5K.

Global City: Building Games by MY.GAMES B.V. experienced substantial growth in downloads, with an impressive surge to 34K in mid-February. Weekly active users mirrored this trend, rising from 12K at the start of January to a peak of 36K in mid-February. Revenue showed a slight increase, with earnings of around $1K at the beginning of January to approximately $2K by March end.

Lastly, Land of Empires: Immortal by Nuverse had a quiet quarter with no downloads recorded. However, it did generate some revenue, starting at $1.1K in January and seeing a peak of $2.2K in late January. Weekly active users were minimal, with numbers hovering around the mid-20s throughout the quarter.

For more in-depth insights and detailed analytics, Sensor Tower's platform offers a comprehensive look at the app market and user engagement trends.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024